new_user playerstatus = 0_0_0_0_0_0_0_0 playerstatus = 1_0_0_0_0_0_0_0 playerstatus = 2_0_0_0_0_0_0_0 playerstatus = 3_0_0_0_0_0_0_0 playerstatus = 4_0_0_0_0_0_0_0 playerstatus = 5_0_0_0_0_0_0_0 playerstatus = 6_0_0_0_0_0_0_0 playerstatus = 7_0_0_0_0_0_0_0 maxroboenergy = 0 maxreloadconst = 0 numbuddies = 128 beamenergy = 500 jodiefoster = 0_0_0_0_0_0_0_0 ; the contact flags end new_input joystick = yes altjoystick = yes forcefeedback = yes input.hotkey[32] = p ; Pause Game input.hotkey[24] = esc ; Abort/Quit/Escape input.slider[3] = ~#$left_#$right ; Ground Unit Left/Right input.slider[4] = ~#$down_#$up ; Ground Unit Back/Forward input.slider[5] = ~#$z_#$a ; Ground Unit Gun Down/Up input.slider[1] = ~#$up_#$down ; Aircraft Nose Down/Up input.slider[2] = ~#$z_#$a ; Aircraft Decelerate/Accelerate input.slider[0] = ~#$left_#$right ; Aircraft Left/Right input.button[3] = $num0 ; Brake/Auto-Level Helicopter input.button[0] = $space ; Fire Weapon input.button[1] = $tab ; Launch Missile Cam input.button[2] = $x ; Fire Machine Gun input.hotkey[45] = l ; Become Current Squad Leader input.hotkey[25] = h ; HUD On/Off input.hotkey[7] = b ; Beam Host Station input.hotkey[0] = o ; Give Order to Units input.hotkey[2] = c ; Create Vehicle or Building input.hotkey[3] = a ; Add Vehicle to Current Squad input.hotkey[9] = s ; Squadron Manager On/Off input.hotkey[38] = 1 ; Aggressiveness Level 1 input.hotkey[39] = 2 ; Aggressiveness Level 2 input.hotkey[40] = 3 ; Aggressiveness Level 3 input.hotkey[41] = 4 ; Aggressiveness Level 4 input.hotkey[42] = 5 ; Aggressiveness Level 5 input.hotkey[8] = m ; Map On/Off input.button[4] = $rshift ; Map: Set Waypoints input.hotkey[10] = num1 ; Map: Sector Detail input.hotkey[11] = num2 ; Map: Sector Ownership input.hotkey[12] = num3 ; Map: Vehicle Status input.hotkey[18] = num4 ; Map: Toggle Size input.hotkey[14] = num5 ; Map: Lock on Occupied Unit input.hotkey[16] = numplus ; Map: Zoom In input.hotkey[17] = numminus ; Map: Zoom Out input.hotkey[27] = i ; Information Log On/Off input.hotkey[4] = j ; Jump into Vehicle input.hotkey[44] = bs ; Jump to Last Occupied Unit input.hotkey[1] = space ; Jump from Host Station Bridge to Gun Turret 1 input.hotkey[21] = f4 ; Jump to Host Station input.hotkey[23] = f5 ; Jump to Current Squad Leader input.hotkey[22] = f6 ; Cycle Through Units/Jump into Gun Turrets input.hotkey[20] = f7 ; Cycle Through Squad Leaders input.hotkey[31] = f8 ; Jump to Last Message Sender input.hotkey[37] = return ; Send Chat Message input.hotkey[43] = f1 ; Help (Not Available in Multiplayer) input.hotkey[46] = f2 ; Situation Analyzer end new_sound volume = 127 cdvolume = 70 invertlr = no cdsound = yes end new_video videomode = 2621920 farview = yes 16bittexture = yes drawprimitive = no heaven = yes softmouse = yes enemyindicator = yes fxnumber = 16 end begin_levelstatus 1 status = 2 end begin_levelstatus 2 status = 1 end begin_levelstatus 3 status = 1 end begin_levelstatus 25 status = 2 end begin_levelstatus 26 status = 2 end begin_levelstatus 132 status = 4 end begin_levelstatus 135 status = 4 end new_shell language = LANGUAGE finder = na_0_0_0_0 log = na_0_0_0_0 energy = na_0_0_0_0 message = na_0_0_0_0 map = na_0_0_0_0_0_0 robo_map_status = 1_0_0_15_344_322_7_0_4_0_0_0_0_0 robo_finder_status = 1_0_475_15_165_228_0_0_0_0_0_0_0_0 vhcl_map_status = 1_0_0_15_208_209_3_1_4_0_0_0_0_0 vhcl_finder_status = 1_0_475_15_165_228_0_0_0_0_0_0_0_0 end modify_vehicle 1 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 35 energy = 7500 num_weapons = 0 weapon = 1 radar = 1 fire_x = 0.00 fire_y = -7.00 fire_z = 16.00 end modify_vehicle 2 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 60 energy = 10000 num_weapons = 0 weapon = 2 radar = 1 fire_x = 0.00 fire_y = -12.00 fire_z = 28.00 end modify_vehicle 3 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 75 energy = 22000 num_weapons = 0 weapon = 3 radar = 2 fire_x = 0.00 fire_y = -16.00 fire_z = 35.00 end modify_vehicle 4 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 40 energy = 19000 num_weapons = 0 weapon = 4 radar = 1 fire_x = 40.00 fire_y = 14.00 fire_z = -20.00 end modify_vehicle 6 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 40 energy = 9000 num_weapons = 0 weapon = 6 radar = 1 fire_x = 5.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 9 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 5000 num_weapons = 0 weapon = -1 radar = 4 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 15 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 65 energy = 15000 num_weapons = 0 weapon = 15 radar = 1 fire_x = -5.00 fire_y = 8.00 fire_z = 12.00 end modify_vehicle 16 enable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 9500 num_weapons = 0 weapon = 16 radar = 1 fire_x = 4.00 fire_y = -24.00 fire_z = 10.00 end modify_vehicle 17 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 18 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 19 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 20 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 21 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 22 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 3 energy = 15000 num_weapons = 0 weapon = 22 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 24 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 55 energy = 9500 num_weapons = 0 weapon = 24 radar = 1 fire_x = 15.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 25 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 10 energy = 20000 num_weapons = 0 weapon = 25 radar = 1 fire_x = 15.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 26 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 70 energy = 25000 num_weapons = 0 weapon = 26 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 28 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 60 energy = 19000 num_weapons = 2 weapon = 28 radar = 1 fire_x = 30.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 29 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 5 energy = 6000 num_weapons = 0 weapon = -1 radar = 4 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 32 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 80 energy = 11000 num_weapons = 0 weapon = 32 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 33 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 77 energy = 18000 num_weapons = 1 weapon = 33 radar = 1 fire_x = 0.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 35 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 7000 num_weapons = 0 weapon = -1 radar = 4 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 37 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 86 energy = 28000 num_weapons = 0 weapon = 37 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 38 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 77 energy = 20000 num_weapons = 1 weapon = 38 radar = 1 fire_x = 0.00 fire_y = 5.00 fire_z = 0.00 end modify_vehicle 39 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 40 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 41 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 42 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 43 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 44 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 45 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 46 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 47 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 48 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 120000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 49 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 50 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 51 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 52 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 53 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 54 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 55 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 56 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 70 energy = 5000000 num_weapons = 0 weapon = -1 radar = 3 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 59 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 40 energy = 10000 num_weapons = 0 weapon = -1 radar = 2 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 60 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 40 energy = 5000000 num_weapons = 0 weapon = -1 radar = 3 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 75 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 84 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 76 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 82 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 77 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 83 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 78 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 81 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 79 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 72 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 80 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 80 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 81 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 82 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 83 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 84 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 85 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 86 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 87 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 88 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 90 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 90 radar = 1 fire_x = 0.00 fire_y = -20.00 fire_z = 0.00 end modify_vehicle 91 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 91 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 92 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 92 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 93 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 93 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 94 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 8000 num_weapons = 0 weapon = 94 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 95 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 8000 num_weapons = 0 weapon = 95 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 96 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 92 energy = 9200 num_weapons = 2 weapon = 96 radar = 1 fire_x = 60.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 97 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 30000 num_weapons = 0 weapon = 97 radar = 1 fire_x = 0.00 fire_y = -30.00 fire_z = 0.00 end modify_vehicle 98 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 98 energy = 40000 num_weapons = 0 weapon = -1 radar = 15 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 100 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 101 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 102 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 103 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 104 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 105 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 16000 num_weapons = 0 weapon = 100 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 106 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 30000 num_weapons = 0 weapon = 106 radar = 1 fire_x = 0.00 fire_y = -30.00 fire_z = 0.00 end modify_vehicle 107 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 8000 num_weapons = 0 weapon = 107 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 108 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 77 energy = 17000 num_weapons = 0 weapon = 108 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 109 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 40000 num_weapons = 0 weapon = -1 radar = 10 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 110 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 85 energy = 30000 num_weapons = 0 weapon = 108 radar = 1 fire_x = 0.00 fire_y = -30.00 fire_z = 0.00 end modify_vehicle 111 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 17000 num_weapons = 0 weapon = 111 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 113 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 20000 num_weapons = 0 weapon = 117 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 114 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 8000 num_weapons = 0 weapon = 72 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 115 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 8000 num_weapons = 0 weapon = 115 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 116 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 8000 num_weapons = 0 weapon = 111 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 117 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 118 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 119 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 1 energy = 100000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 120 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 12 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 121 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 122 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 123 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 124 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 125 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 126 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 127 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 128 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 129 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 132 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 10 energy = 10000 num_weapons = 0 weapon = -1 radar = 2 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 135 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 136 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 137 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 70 energy = 17000 num_weapons = 0 weapon = 111 radar = 1 fire_x = 0.00 fire_y = -15.00 fire_z = 0.00 end modify_vehicle 138 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 30 energy = 50000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = -50.00 fire_z = -16.00 end modify_vehicle 139 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 40000 num_weapons = 0 weapon = -1 radar = 10 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 140 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 40000 num_weapons = 0 weapon = -1 radar = 10 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 141 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 90 energy = 40000 num_weapons = 0 weapon = -1 radar = 10 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 142 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 30 energy = 40000 num_weapons = 0 weapon = 19 radar = 1 fire_x = 0.00 fire_y = -50.00 fire_z = -16.00 end modify_vehicle 150 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 151 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 152 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 50 energy = 10000 num_weapons = 0 weapon = -1 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 159 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 120 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 160 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 123 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 161 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 121 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_vehicle 162 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shield = 100 energy = 4000 num_weapons = 0 weapon = 122 radar = 1 fire_x = 0.00 fire_y = 0.00 fire_z = 0.00 end modify_weapon 1 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1000 shot_time_user = 650 energy = 3000 end modify_weapon 2 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 200 shot_time_user = 200 energy = 12000 end modify_weapon 3 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 1500 energy = 40000 end modify_weapon 4 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 1000 energy = 30000 end modify_weapon 6 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1800 shot_time_user = 900 energy = 20000 end modify_weapon 15 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2000 shot_time_user = 1000 energy = 45000 end modify_weapon 16 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2100 shot_time_user = 1100 energy = 10000 end modify_weapon 22 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 500 shot_time_user = 300 energy = 5000 end modify_weapon 24 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2300 shot_time_user = 900 energy = 27000 end modify_weapon 25 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 200 shot_time_user = 400 energy = 10000 end modify_weapon 26 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2700 shot_time_user = 1200 energy = 42000 end modify_weapon 28 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2500 shot_time_user = 1000 energy = 25000 end modify_weapon 32 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2300 shot_time_user = 1100 energy = 18000 end modify_weapon 33 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 333 shot_time_user = 333 energy = 8000 end modify_weapon 36 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 500 shot_time_user = 500 energy = 40000 end modify_weapon 37 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3200 shot_time_user = 1700 energy = 41000 end modify_weapon 38 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1800 shot_time_user = 1800 energy = 50000 end modify_weapon 49 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 300 shot_time_user = 150 energy = 10000 end modify_weapon 81 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1700 shot_time_user = 1200 energy = 20000 end modify_weapon 83 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1500 shot_time_user = 1000 energy = 15000 end modify_weapon 84 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1500 shot_time_user = 1000 energy = 17000 end modify_weapon 90 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 950 shot_time_user = 350 energy = 4000 end modify_weapon 91 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 950 shot_time_user = 350 energy = 4000 end modify_weapon 92 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 950 shot_time_user = 350 energy = 4000 end modify_weapon 93 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 950 shot_time_user = 350 energy = 4000 end modify_weapon 96 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 700 shot_time_user = 600 energy = 4000 end modify_weapon 100 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1500 shot_time_user = 800 energy = 7000 end modify_weapon 101 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 800 energy = 5000 end modify_weapon 102 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 600 energy = 3000 end modify_weapon 103 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 600 energy = 3000 end modify_weapon 104 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 1000 energy = 5000 end modify_weapon 105 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 3000 shot_time_user = 1000 energy = 5000 end modify_weapon 106 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1000 shot_time_user = 1000 energy = 55000 end modify_weapon 107 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 2000 shot_time_user = 1000 energy = 5000 end modify_weapon 108 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 4500 shot_time_user = 3000 energy = 21000 end modify_weapon 111 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1000 shot_time_user = 600 energy = 5000 end modify_weapon 115 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 900 shot_time_user = 1000 energy = 30000 end modify_weapon 116 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 4000 shot_time_user = 1000 energy = 5000 end modify_weapon 120 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 950 shot_time_user = 350 energy = 23300 end modify_weapon 121 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1500 shot_time_user = 1000 energy = 27000 end modify_weapon 122 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1000 shot_time_user = 600 energy = 23300 end modify_weapon 123 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 shot_time = 1700 shot_time_user = 1200 energy = 30000 end modify_building 1 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 2 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 3 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 4 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 5 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 6 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 7 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 8 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 9 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 10 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 11 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 12 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 13 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 14 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 15 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 16 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 17 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 18 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 19 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 20 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 21 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 22 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 23 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 24 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 25 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 26 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 28 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 29 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 30 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 31 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 33 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 34 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 35 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 36 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 37 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 50 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 51 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 52 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 53 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 54 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 55 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 56 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 58 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 59 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 60 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 61 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 62 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 63 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 64 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 65 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 66 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 67 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 68 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 69 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 70 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 71 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 72 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end modify_building 73 disable = 1 disable = 2 disable = 3 disable = 4 disable = 5 disable = 6 disable = 7 end